//===== eAthena Script ======================================= //= Ayotaya Town //===== By: ================================================== //= //===== Current Version: ===================================== //= 0.3 //===== Compatible With: ===================================== //= Any eAthena + //===== Description: ========================================= //= //===== Additional Comments: ================================= //= Added a Sailor NPC to get back to Alberta [ZoDIaC] //= 0.2 fixed coords, dialogues //= 0.3 Fixed Warp name, ayotaya.gat doesnt exist, even though iRO //= decided to call it Ayotaya, it really is Ayothaya, like //= that Yuno/Juno thing //============================================================ ayothaya.gat,154,67,4 script Sailor 100,{ mes "[Sailor]"; mes "Would you like to go back to Alberta?"; next; menu "Yeah",-,"No, I'll stay",M_End; warp "alberta.gat",245,43; M_End: close; } // Ayotaya Sailor -------------------------------------------------------------------- alberta.gat,242,45,3 script Aibakthing 100,{ mes "[Aibakthing]"; mes "Hey... you there,"; mes "would you like to know about a far-away place?"; next; menu "Yeah, tell me",-,"Nah",M_End; mes "[Aibakthing]"; mes "It's called ^000088Ayotaya^000000."; mes "I can take you there, but it's gonna cost ya."; next; mes "[Aibakthing]"; mes "Unless you have 10000 zeny, I can't take you there."; next; menu "Take me there!",-,"No thanks",M_End2; if(Zeny < 10000) goto NoZenyM1; set Zeny, Zeny - 10000; warp "ayothaya.gat",149,57; close; NoZenyM1: mes "[Aibakthing]"; mes "I told you..."; mes "I can't take you there, unless you pay me 10000 zeny."; close; M_End: mes "[Aibakthing]"; mes "Fine, have it your way."; M_End2: close; }