//=============================================================================== // Tougijou (Arena) EVENT //=============================================================================== gonryun.gat,180,117,0 script Son Mudo 85,{ if (Class == 0) goto Lnovice; if (event_tougijou == 1) goto LStart2; mes "[Son Mudo]"; mes "Ahh... this cool guy does not come. "; mes "Hmm? Hey, you. You look strong. I have a little thing todo, are you interested?"; next; menu "I am",L1,"No, not interested",L2,"(ignore him)",L3; L1: mes "[Son Mudo]"; mes "Oh... It looks like my eyes were right."; mes "But I have to check some things. First, your preparation."; next; if (checkweight(7049,730)) goto Lweightok; mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up. But because you are too heavy, you cannot raise it.^000000"; next; mes "[Son Mudo]"; mes "It looks like your training was insufficient. Come back when you have trained a bit more."; close; Lweightok: getitem 7049,730; set event_tougijou,1; mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up and you raise it easily.^000000"; next; emotion 21; mes "[Son Mudo]"; mes "Haha, My eyes were absolutely right. When it is about time, I show you a good place. See you then."; close; L2: mes "[Son Mudo]"; mes "Really?"; mes "But don't you think, if you have some power, you can get interesting experiences?"; mes "Haha, when you change your mind, come and take the challenge."; close; L3: emotion 32; mes "[Son Mudo]"; mes "This is... I must have mistaken this one for someone else."; mes "Haha......"; close; LStart2: mes "[Son Mudo]"; mes "Oh, we meet again!"; mes "Want to go to the interesting passage now?"; next; menu "I want to",-,"No, I don't",Lno; mes "[Son Mudo]"; mes "Really?"; mes "Ah Hahahaha."; mes "Well then, have fun!"; next; warp "gon_test.gat",53,6; break; Lno: mes "[Son Mudo]"; mes "What, you hesitate? Well, it's ok. See you later then."; close; Lnovice: mes "[Son Mudo]"; mes "Hey, you are just a Novice. Go back to town."; close; } //=============================================================================== gon_test.gat,50,14,4 script Gonryun Arena Staff 780,{ mes "[Waiting Room Staff]"; mes "Hello."; mes "Just enter the Chat and wait for your turn."; close; OnInit: waitingroom "Please enter here!!",1,"Gonryun Arena Staff::OnMax"; break; OnMax: warpwaitingpc "gon_test.gat",44,86; killmonsterall "gon_test.gat"; initnpctimer "gontimer"; disablenpc "Gonryun Arena Staff"; set $@addmon,0; set $@kengaku,0; break; } //=============================================================================== gon_test.gat,46,14,4 script Arena Guide 770,{ mes "[Son Fiyon]"; mes "......"; mes "Ah...... Welcome. This is the Arena."; mes "What can I do for you?"; next; menu "Arena?",L1,"Fraulein, would you like to go out with me?",L2,"I want to go to the seats.",L3,"I wanna go back",L4,"Nothing, thanks.",L5; L1: mes "[Son Fiyon]"; mes "The Arena is the section of the village where fights with mosters take place."; next; mes "[Son Fiyon]"; mes "Because it is necessary to prepare the correct leveled monster, please talk to the Summoner and call for your favorite monster."; next; mes "[Son Fiyon]"; mes "In addition there is a time restriction to 3 minutes starting from admission. Please take care of this."; close; L2: mes "[Son Fiyon]"; mes "Eh.... what?"; mes "Oh, sorry, but I have to work right now......"; mes "Please accept my appologies."; close; L3: mes "[Son Fiyon]"; mes "Certainly! Thank you. Please have a nice time."; next; set $@kengaku,1; warp "gon_test.gat",25,99; break; L4: mes "[Son Fiyon]"; mes "Thank you. Please use our service again."; next; warp "gonryun.gat",177,112; break; L5: mes "[Son Fiyon]"; mes "......"; mes "Good bye."; close; } //=============================================================================== gon_test.gat,42,89,4 script Summoner 774,{ if ($@kengaku == 1) goto LError; if ($@addmon == 1) goto Lalready; mes "[Son Yon'u]"; mes "Welcome."; mes "What Monster shall I summon?"; next; L0: menu "Group 1",L1,"Group 2",L2,"Group 3",L3,"Group 4",L4,"Group 5",L5,"Group 6",L6,"Group 7",L7,"Group 8",L8,"Group 9",L9,"Group 10",L10,"Group 11",L11; L1: menu "Dizziness",L1_1,"The Poison Food",L1_2,"Anemia",L1_3,"The Bug",L1_4,"Incision",L1_5,"Rabies",L1_6,"back",L0; L1_1: monster "gon_test.gat",58,87,"Dizziness",1419,1,"mobend";set $@addmon,1;close; L1_2: monster "gon_test.gat",58,87,"The Poison Food",1428,1,"mobend";set $@addmon,1;close; L1_3: monster "gon_test.gat",58,87,"Anemia",1434,1,"mobend";set $@addmon,1;close; L1_4: monster "gon_test.gat",58,87,"The Bug",1430,1,"mobend";set $@addmon,1;close; L1_5: monster "gon_test.gat",58,87,"Incision",1457,1,"mobend";set $@addmon,1;close; L1_6: monster "gon_test.gat",58,87,"Rabies",1432,1,"mobend";set $@addmon,1;close; L2: menu "Samael",L2_1,"Toror",L2_2,"Kangeishi",L2_3,"Blackdock",L2_4,"Merou",L2_5,"Kyoushi",L2_6,"back",L0; L2_1: monster "gon_test.gat",58,87,"Samael",1462,1,"mobend";set $@addmon,1;close; L2_2: monster "gon_test.gat",58,87,"Toror",1442,1,"mobend";set $@addmon,1;close; L2_3: monster "gon_test.gat",58,87,"Kangeishi",1469,1,"mobend";set $@addmon,1;close; L2_4: monster "gon_test.gat",58,87,"Blackdock",1460,1,"mobend";set $@addmon,1;close; L2_5: monster "gon_test.gat",58,87,"Merou",1425,1,"mobend";set $@addmon,1;close; L2_6: monster "gon_test.gat",58,87,"Kyoushi",1472,1,"mobend";set $@addmon,1;close; L3: menu "Ashimoto",L3_1,"Mushibamu",L3_2,"Sorappo",L3_3,"Freezer",L3_4,"Heat",L3_5,"The Rotten",L3_6,"back",L0; L3_1: monster "gon_test.gat",58,87,"Ashimoto",1454,1,"mobend";set $@addmon,1;close; L3_2: monster "gon_test.gat",58,87,"Mushibamu",1443,1,"mobend";set $@addmon,1;close; L3_3: monster "gon_test.gat",58,87,"Sorappo",1455,1,"mobend";set $@addmon,1;close; L3_4: monster "gon_test.gat",58,87,"Freezer",1426,1,"mobend";set $@addmon,1;close; L3_5: monster "gon_test.gat",58,87,"Heat",1436,1,"mobend";set $@addmon,1;close; L3_6: monster "gon_test.gat",58,87,"The Rotten",1423,1,"mobend";set $@addmon,1;close; L4: menu "Priest",L4_1,"Onion",L4_2,"Big Centipede",L4_3,"Marionette",L4_4,"Matchstick Girl",L4_5,"Firefly",L4_6,"back",L0; L4_1: monster "gon_test.gat",58,87,"Priest",1458,1,"mobend";set $@addmon,1;close; L4_2: monster "gon_test.gat",58,87,"Onion",1440,1,"mobend";set $@addmon,1;close; L4_3: monster "gon_test.gat",58,87,"Big Centipede",1429,1,"mobend";set $@addmon,1;close; L4_4: monster "gon_test.gat",58,87,"Marionette",1459,1,"mobend";set $@addmon,1;close; L4_5: monster "gon_test.gat",58,87,"Matchstick Girl",1444,1,"mobend";set $@addmon,1;close; L4_6: monster "gon_test.gat",58,87,"Fly",1422,1,"mobend";set $@addmon,1;close; L5: menu "Femal Curse",L5_1,"Ikitsuchi",L5_2,"Master Snake",L5_3,"Poison Dragon",L5_4,"Seiryuu, the Blue Dragon",L5_5,"Epidemic Devil",L5_6,"back",L0; L5_1: monster "gon_test.gat",58,87,"Femal Curse",1421,1,"mobend";set $@addmon,1;close; L5_2: monster "gon_test.gat",58,87,"Ikitsuchi",1481,1,"mobend";set $@addmon,1;close; L5_3: monster "gon_test.gat",58,87,"Master Snake",1424,1,"mobend";set $@addmon,1;close; L5_4: monster "gon_test.gat",58,87,"Poison Dragon",1465,1,"mobend";set $@addmon,1;close; L5_5: monster "gon_test.gat",58,87,"Seiryuu, the Blue Dragon",1466,1,"mobend";set $@addmon,1;close; L5_6: monster "gon_test.gat",58,87,"Epidemic Devil",1433,1,"mobend";set $@addmon,1;close; L6: menu "Tapir",L6_1,"Moat Putter",L6_2,"God of Lightning",L6_3,"Revengeing Ghost",L6_4,"Fusoushin",L6_5,"Hanmou",L6_6,"back",L0; L6_1: monster "gon_test.gat",58,87,"Tapir",1427,1,"mobend";set $@addmon,1;close; L6_2: monster "gon_test.gat",58,87,"Moat Putter",1473,1,"mobend";set $@addmon,1;close; L6_3: monster "gon_test.gat",58,87,"God of Lightning",1431,1,"mobend";set $@addmon,1;close; L6_4: monster "gon_test.gat",58,87,"Revengeing Ghost",1446,1,"mobend";set $@addmon,1;close; L6_5: monster "gon_test.gat",58,87,"Fusoushin",1474,1,"mobend";set $@addmon,1;close; L6_6: monster "gon_test.gat",58,87,"Hanmou",1471,1,"mobend";set $@addmon,1;close; L7: menu "Cane",L7_1,"Axe",L7_2,"Big Hammer",L7_3,"Armor",L7_4,"Bow",L7_5,"Iron Bullet",L7_6,"back",L0; L7_1: monster "gon_test.gat",58,87,"Cane",1450,1,"mobend";set $@addmon,1;close; L7_2: monster "gon_test.gat",58,87,"Axe",1439,1,"mobend";set $@addmon,1;close; L7_3: monster "gon_test.gat",58,87,"Big Hammer",1461,1,"mobend";set $@addmon,1;close; L7_4: monster "gon_test.gat",58,87,"Armor",1467,1,"mobend";set $@addmon,1;close; L7_5: monster "gon_test.gat",58,87,"Bow",1453,1,"mobend";set $@addmon,1;close; L7_6: monster "gon_test.gat",58,87,"Iron Bullet",1479,1,"mobend";set $@addmon,1;close; L8: menu "Lips",L8_1,"Tooth",L8_2,"Hair",L8_3,"The Hand",L8_4,"Muscle",L8_5,"Bone",L8_6,"back",L0; L8_1: monster "gon_test.gat",58,87,"Lips",1451,1,"mobend";set $@addmon,1;close; L8_2: monster "gon_test.gat",58,87,"Tooth",1475,1,"mobend";set $@addmon,1;close; L8_3: monster "gon_test.gat",58,87,"The Hair",1437,1,"mobend";set $@addmon,1;close; L8_4: monster "gon_test.gat",58,87,"Hand",1441,1,"mobend";set $@addmon,1;close; L8_5: monster "gon_test.gat",58,87,"Muscle",1476,1,"mobend";set $@addmon,1;close; L8_6: monster "gon_test.gat",58,87,"Bone",1435,1,"mobend";set $@addmon,1;close; L9: menu "Ball",L9_1,"Mirror",L9_2,"Book",L9_3,"Glove",L9_4,"Bag",L9_5,"Clothes",L9_6,"back",L0; L9_1: monster "gon_test.gat",58,87,"Ball",1477,1,"mobend";set $@addmon,1;close; L9_2: monster "gon_test.gat",58,87,"Mirror",1448,1,"mobend";set $@addmon,1;close; L9_3: monster "gon_test.gat",58,87,"Book",1478,1,"mobend";set $@addmon,1;close; L9_4: monster "gon_test.gat",58,87,"Glove",1489,1,"mobend";set $@addmon,1;close; L9_5: monster "gon_test.gat",58,87,"Bag",1488,1,"mobend";set $@addmon,1;close; L9_6: monster "gon_test.gat",58,87,"Clothes",1438,1,"mobend";set $@addmon,1;close; L10: menu "The Queen",L10_1,"Hot-Blood-Man",L10_2,"Executioner",L10_3,"Mutant Dragon",L10_4,"Syntetic Beast",L10_5,"Satan",L10_6,"back",L0; L10_1: monster "gon_test.gat",58,87,"The Queen",1482,1,"mobend";set $@addmon,1;close; L10_2: monster "gon_test.gat",58,87,"Hot-Blood-Man",1464,1,"mobend";set $@addmon,1;close; L10_3: monster "gon_test.gat",58,87,"Executioner",1487,1,"mobend";set $@addmon,1;close; L10_4: monster "gon_test.gat",58,87,"Mutant Dragon",1449,1,"mobend";set $@addmon,1;close; L10_5: monster "gon_test.gat",58,87,"Syntetic Beast",1456,1,"mobend";set $@addmon,1;close; L10_6: monster "gon_test.gat",58,87,"Satan",1486,1,"mobend";set $@addmon,1;close; L11: menu "Hunter",L11_1,"Assassin",L11_2,"Samurai",L11_3,"Budoka",L11_4,"Fencer",L11_5,"back",L0; L11_1: monster "gon_test.gat",58,87,"Hunter",1447,1,"mobend";set $@addmon,1;close; L11_2: monster "gon_test.gat",58,87,"Assassin",1483,1,"mobend";set $@addmon,1;close; L11_3: monster "gon_test.gat",58,87,"Samurai",1490,1,"mobend";set $@addmon,1;close; L11_4: monster "gon_test.gat",58,87,"Budoka",1484,1,"mobend";set $@addmon,1;close; L11_5: monster "gon_test.gat",58,87,"Fencer",1485,1,"mobend";set $@addmon,1;close; Lalready: mes "[Son Yon'u]"; mes "The monster has been summoned already. It is only possible to summon one monster at a time. Please re-enter the arena, if you wish another opponent."; close; LError: mes "[Son Yon'u]"; mes "Please attend after applying formally."; close; } //=============================================================================== gon_test.gat,58,87,0 script mobend -1,{ mapannounce "gon_test.gat","Summoner: Congratulations.",0; stopnpctimer "gontimer"; addtimer 5000, "mobend::OnReturn"; break; OnReturn: enablenpc "Gonryun Arena Staff"; donpcevent "Gonryun Arena Staff::OnInit"; warp "gon_test.gat",44,4; break; } //=============================================================================== gon_test.gat,70,103,4 script Gateway Staff 773,{ mes "[Che En'en]"; mes "You want to return?"; next; menu "Return",-,"Stay",Lno; mes "[Che En'en]"; mes "Thank you. Please come again."; next; warp "gon_test.gat",44,4; set $@kengaku,0; break; Lno: mes "[Che En'en]"; mes "Thank you. "; close; } //=============================================================================== gon_test.gat,51,90,0 script gontimer -1,{ OnTimer1000: mapannounce "gon_test.gat","Time limit is 3 Minutes from now.",8; end; OnTimer120000: mapannounce "gon_test.gat","1 minute remaining.",0; end; OnTimer180000: stopnpctimer "gontimer"; mapannounce "gon_test.gat","Time Limit exceeded.",0; areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4; enablenpc "Gonryun Arena Staff"; donpcevent "Gonryun Arena Staff::OnInit"; killmonsterall "gon_test.gat"; end; }