addnpc("Healer Dog","healer_ald","aldebaran.gat",135,115,4,81,"npc_healer") addnpc("Healer Dog","healer_gef","geffen.gat",125,95,4,81,"npc_healer") addnpc("Healer Dog","healer_moc","morocc.gat",160,100,4,81,"npc_healer") addnpc("Healer Dog","healer_prt","prontera.gat",155,190,4,81,"npc_healer") function npc_healer() mes "[Healer Dog]" mes "Would you like a heal?" npcnext() local r = npcmenu("Sure","I prefer potions","eh",nil) if r == 1 then mes "[Healer Dog" mes "How much HP and SP would you like?" npcnext() heal(input(),input()) mes "[Healer Dog]" mes "Here you go!" close() elseif r == 2 then mes "[Healer Dog]" mes "Oh, right, I have some potions to sell!" close() npcshop(501,50,502,100) elseif r == 3 then mes "[Healer Dog]" mes "Sorry to hear that..." close() end end addnpc("Healer Dog","healer_nif","niflheim.gat",195,195,4,81,"npc_biter") addareascript("Bite Area","niflheim.gat",190,190,200,200,"areascript_biter") function npc_biter() mes "[Healer Dog]" mes "Come, come closer so I can heal you!" npcnext() mes "This dog looks ferocious... I should better keep away... How far?" npcnext() mes("Yes, I think I need to be at least "..input().." "..input(1).." away from him to be safe.") close() end function areascript_biter() percentheal(-50,-50) end