//===== eAthena Script ======================================= //= Cash Shop Functions //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= Used explicitly in the Item Database for Cash shop items //= - Kafra Card //= - Giant Fly Wing //= - Neuralizer //= - Dungeon Teleport Scroll //===== Additional Comments: ================================= //= 1.0 First version. [L0ne_W0lf] //= F_CashPartyCall Optimized by Trancid. //= 1.1 Updated Dungeon Teleport Scroll. [L0ne_W0lf] //= Added Town Teleport Scroll Function //= Added Seige Teleport Scroll Function //= 1.2 Updated the dungeon teleport scroll menu. [L0ne_w0lf] //= 1.3 Implemented Aozi Giant Flywing Fix. (bugreport:4242) [L0ne_w0lf] //= 1.4 Simplified Giant Flywing function using warpparty. [L0ne_w0lf] //============================================================ // Kafra Card //============================================================ // - Open player's storage. // - No arguments. function script F_CashStore { cutin "kafra_01",2; mes "[Kafra Employee]"; mes "Welcome to the Kafra Corporation."; mes "Here, let me open your Storage for you."; close2; openstorage; cutin "",255; return; } // Giant Fly Wing //============================================================ // - Warp party leader to random spot on the map. // - Summon Party members on party leader map to that location. // - No arguments. function script F_CashPartyCall { warp "Random",0,0; if(getpartyleader(getcharid(1),2) == getcharid(0)) { getmapxy .@mapl$, .@xl, .@yl, 0; warpparty .@mapl$, .@xl, .@yl, getcharid(1), .@mapl$; } return; } /* function script F_CashPartyCall2 { warp "Random",0,0; if(getpartyleader(getcharid(1),2) == getcharid(0)) { getmapxy .@mapl$, .@xl, .@yl, 0; getpartymember getcharid(1),2; set .@partymembercount, $@partymembercount; copyarray .@partymemberaid[0], $@partymemberaid[0], .@partymembercount; for(set .@i, 0; .@i < .@partymembercount; set .@i, .@i + 1) { if(attachrid(.@partymemberaid[.@i])) { if(strcharinfo(3) == .@mapl$ && HP > 0) { warp .@mapl$, .@xl, .@yl; } } } } return; } */ // Neuralizer //============================================================ // - Reset players skills. Weight must be 0, options must be off. // - No arguments. function script F_CashReset { if (Class != Job_Novice) { if (Weight < 1) { if (checkriding() || checkfalcon() || checkcart()) return; else { resetskill; sc_end SC_ALL; } } } return; } // Dungeon Teleport Scroll //============================================================ // - Warp player to random location of selected dungeon // due to lack of information. // - No arguments. function script F_CashDungeon { switch(select("Nogg Road:Mjolnir Dead Pit:Umbala Dungeon:Einbroch Mine Dungeon:Payon Dungeon:Toy Dungeon:Glast Heim Underprison:Louyang Dungeon:Hermit's Checkers:Izlude Dungeon:Turtle Island Dungeon:Clock Tower B3f:Clock Tower 3f:Glast Heim Culvert 2f:Sphinx Dungeon 4f:Inside Pyramid 4f:Prontera Culvert 3f:Amatsu Dungeon 1f (Tatami Maze):Somatology Laboratory 1st floor:Ayothya Ancient Shrine 2nd floor")) { case 1: warp "mag_dun01",125,71; end; // Nogg Road case 2: warp "mjo_dun02",80,297; end; // Mjolnir Dead Pit case 3: warp "um_dun02",125,122; end; // Umbala Dungeon case 4: warp "ein_dun01",261,262; end; // Einbroch Dungeon case 5: warp "pay_dun03",155,150; end; // Payon Caves case 6: warp "xmas_dun01",133,130; end; // Toy Factory case 7: warp "gl_prison",140,15;end; // Glast Heim Prison case 8: warp "lou_dun03",165,38; end; // Louyang Dungeon case 9: warp "gon_dun02",251,263; end; // Kunlun Dungeon case 10: warp "iz_dun02",350,335; end; // Izlude Undersea Tunnel case 11: warp "tur_dun02",165,30; end; // Turtle Island case 12: warp "alde_dun03",275,180; end; // Clocktower 3F case 13: warp "c_tower3",34,42; end; // Clocktower B3F case 14: warp "gl_sew02",292,295; end; // Glast Heim Sewers 2F case 15: warp "in_sphinx4",120,120; end; // Sphinx Dungeon 4F case 16: warp "moc_pryd04",195,4; end; // Pyramid Dungeon 4F case 17: warp "prt_sewb3",20,175; end; // Prontera Culverts 3F case 18: warp "ama_dun01",222,144; end; // Amatsu Dungeon 1F case 19: warp "lhz_dun01",19,153; end; // Somatology Laboratory 1F case 20: warp "ayo_dun02",70,240; end; // Ayotaya Dungeon 2F } return; } // Coloured Butterly Wings //============================================================ // - Warp player to differents Citys acording to the Scroll // - Arg(0) = type of scroll. function script F_CashCity { switch(getarg(0)) { // Yellow case 1: switch(select("Prontera:Geffen:Payon:Morroc:Aldebaran:Alberta")) { case 1: warp "prontera",0,0; end; case 2: warp "geffen",0,0; end; case 3: warp "payon",0,0; end; case 4: warp "morocc",0,0; end; case 5: warp "aldebaran",0,0; end; case 6: warp "alberta",0,0; end; } break; // Green case 2: switch(select("Juno:Lighthalzen:Einbroch:Hugel")) { case 1: warp "yuno",0,0; end; case 2: warp "lighthalzen",0,0; end; case 3: warp "einbroch",0,0; end; case 4: warp "hugel",0,0; end; } break; // Red case 3: switch(select("Rachel:Veins")) { case 1: warp "rachel",0,0; end; case 2: warp "veins",0,0; end; } break; // Blue case 4: switch(select("Ayothaya:Amatsu:Louyang:Gonryun")) { case 1: warp "ayothaya",0,0; end; case 2: warp "amatsu",0,0; end; case 3: warp "louyang",0,0; end; case 4: warp "gonryun",0,0; end; } break; } return; } // Teleport Scrolls //============================================================ // - Warp player to save point or City acording to the Scroll // - Arg(0) = type of scroll. function script F_CashTele { switch(getarg(0)) { case 1: switch(select("Savepoint:Prontera:Geffen:Al de Baran:Izlude")) { case 1: warp "SavePoint",0,0; end; case 2: warp "prontera",167,68; end; case 3: warp "geffen",121,147; end; case 4: warp "aldebaran",168,112; end; case 5: warp "izlude",128,136; end; } case 2: switch(select("Savepoint:Payon:Alberta:Morroc:Comodo")) { case 1: warp "SavePoint",0,0; end; case 2: warp "payon",172,101; end; case 3: warp "alberta",117,56; end; case 4: warp "morocc",165,255; end; case 5: warp "comodo",193,148; end; } case 3: switch(select("Savepoint:Louyang:Amatsu:Kunlun Field:Ayothaya")) { case 1: warp "SavePoint",0,0; end; case 2: warp "louyang",216,40; end; case 3: warp "amatsu",197,83; end; case 4: warp "gon_fild01",258,82; end; case 5:warp "ayothaya",149,71; end; } case 4: switch(select("Savepoint:Lutie Field:Umbala:Niflheim")) { case 1: warp "SavePoint",0,0; end; case 2: warp "xmas_fild01",78,68; end; case 3: warp "umbala",100,154; end; case 4: warp "niflheim",49,146; end; } case 5: switch(select("Savepoint:Juno:Einbroch:Lighthalzen:Hugel")) { case 1: warp "SavePoint",0,0; end; case 2: warp "yuno",158,39; end; case 3: warp "einbroch",240,200; end; case 4: warp "lighthalzen",214,311; end; case 5: warp "hugel",95,43; end; } case 6: switch(select("Savepoint:Rachel:Veins")) { case 1: warp "SavePoint",0,0; end; case 2: warp "rachel",115,125; end; case 3: warp "veins",205,102; end; } } return; } function script F_CashSeigeTele { switch(select("Neuschwanstein (aldeg_cas01):Hohenschwangau (aldeg_cas02):Nuernberg (aldeg_cas03):Wuerzburg (aldeg_cas04):Rothenburg (aldeg_cas05):Repherion (gefg_cas01):Eeyorbriggar (gefg_cas02):Yesnelph (gefg_cas03):Bergel (gefg_cas04):Mersetzdeitz (gefg_cas05):Bright Arbor (payg_cas01):Sacred Altar (payg_cas02):Holy Shadow (payg_cas03):Scarlet Palace (payg_cas04):Bamboo Grove Hill (payg_cas05):Kriemhild (prtg_cas01):Swanhild (prtg_cas02):Fadhgridh (prtg_cas03):Skoegul (prtg_cas04):Gondul (prtg_cas05)")) { case 1: warp "alde_gld",48,91; end; case 2: warp "alde_gld",103,245; end; case 3: warp "alde_gld",142,87; end; case 4: warp "alde_gld",236,243; end; case 5: warp "alde_gld",269,90; end; case 6: warp "gef_fild13",217,75; end; case 7: warp "gef_fild13",307,237; end; case 8: warp "gef_fild13",77,297; end; case 9: warp "gef_fild13",190,276; end; case 10: warp "gef_fild13",312,91; end; case 11: warp "pay_gld",121,232; end; case 12: warp "pay_gld",297,116; end; case 13: warp "pay_gld",318,293; end; case 14: warp "pay_gld",140,164; end; case 15: warp "pay_gld",202,264; end; case 16: warp "prt_gld",141,64; end; case 17: warp "prt_gld",240,131; end; case 18: warp "prt_gld",153,133; end; case 19: warp "prt_gld",126,240; end; case 20: warp "prt_gld",195,240; end; } return; }