# Microsoft Developer Studio Project File - Name="mapcache" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=mapcache - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "mapcache.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "mapcache.mak" CFG="mapcache - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "mapcache - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "mapcache - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "mapcache - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".." # PROP Intermediate_Dir "tmp\mapcache\Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /Zi /O2 /I "..\src\common" /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\zlib\old\include" /FI"config.vc.h" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D "MINICORE" /FD /GF /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x405 /d "NDEBUG" # ADD RSC /l 0x417 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\3rdparty\zlib\old\lib" !ELSEIF "$(CFG)" == "mapcache - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".." # PROP Intermediate_Dir "tmp\mapcache\Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\src\common" /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\zlib\old\include" /FI"config.vc.h" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D "MINICORE" /FR /FD /GZ /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x405 /d "_DEBUG" # ADD RSC /l 0x417 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"mapcache.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\3rdparty\zlib\old\lib" !ENDIF # Begin Target # Name "mapcache - Win32 Release" # Name "mapcache - Win32 Debug" # Begin Group "common" # PROP Default_Filter "" # Begin Source File SOURCE=..\src\common\cbasetypes.h # End Source File # Begin Source File SOURCE=..\src\common\core.c # End Source File # Begin Source File SOURCE=..\src\common\core.h # End Source File # Begin Source File SOURCE=..\src\common\des.c # End Source File # Begin Source File SOURCE=..\src\common\des.h # End Source File # Begin Source File SOURCE=..\src\common\grfio.c # End Source File # Begin Source File SOURCE=..\src\common\grfio.h # End Source File # Begin Source File SOURCE=..\src\common\malloc.c # End Source File # Begin Source File SOURCE=..\src\common\malloc.h # End Source File # Begin Source File SOURCE=..\src\common\mmo.h # End Source File # Begin Source File SOURCE=..\src\common\showmsg.c # End Source File # Begin Source File SOURCE=..\src\common\showmsg.h # End Source File # Begin Source File SOURCE=..\src\common\strlib.c # End Source File # Begin Source File SOURCE=..\src\common\strlib.h # End Source File # Begin Source File SOURCE=..\src\common\utils.c # End Source File # Begin Source File SOURCE=..\src\common\utils.h # End Source File # Begin Source File SOURCE=..\src\common\version.h # End Source File # End Group # Begin Group "mapcache" # PROP Default_Filter "" # Begin Source File SOURCE=..\src\tool\mapcache.c # End Source File # End Group # End Target # End Project